Art Of The Game Download Ebook PDF Epub Online

Author : Paul Davies
Publisher : Titan Books
Release : 2020-09-04
Page : 192
Category : Art
ISBN 13 : 9781789092769
Description :


Delve into the world of Marvel's Avengers in this extraordinary collection of art. Packed with concept art, final designs, storyboards, and artist commentary. Assemble your team of Earth's Mightiest Heroes, embrace your powers, and live your Super Hero dreams. In a future with Super Heroes outlawed and the Avengers disbanded, a young Kamala Khan must reassemble the Avengers to stop AIM. Marvel's Avengers is an epic, action-adventure journey with new Heroes and new narrative delivered on an on-going basis, for the definitive Avengers gaming experience. Marvel's Avengers: The Art of the Game features intimate studies of the Avengers, their designs, outfits, gear, and abilities, plus a detailed look at the different environments and missions in the game. Unmasking the artistry behind the hotly anticipated videogame, this showpiece hardback book contains exclusive concept sketches, character art, storyboards, and fully rendered scenes alongside fascinating insights into the creative process from the talented creators of the game.


Author : Neil Strauss
Publisher : Canongate Books
Release : 2011-09-29
Page : 512
Category : Biography & Autobiography
ISBN 13 : 1847673546
Description :


THE 2.5 MILLION COPY SELLING WORLDWIDE PHENOMENON MEN WILL DENY IT, WOMEN WILL DOUBT IT. I BEG YOU FOR YOUR FORGIVENESS IN ADVANCE . . . The Game recounts the incredible adventures of an everyday man who transforms himself from a shy, awkward writer into the quick-witted, smooth-talking Style, a character irresistible to women. But just when life is better than he could ever have dreamed, he falls head over heels for a woman who can beat him at his own game. Jaw-dropping and hilarious, The Game reveals the naked truth about sex, love, relationships - and getting exactly what you want.


Author : Matthew Omernick
Publisher : New Riders
Release : 2004-03-24
Page : 320
Category : Computers
ISBN 13 : 9780132705073
Description :


The key word here is art: the dynamic 3D art that defines the world of computer games. This book teaches you everything you need to know about the planning, modeling, texturing, lighting, effects creation, and interface design that go into creating today's most advanced and stunning video games. You'll be learning from a master-veteran 3D artist and instructor Matthew Omernick-as you progress through the carefully chosen, software-agnostic tutorials that make up this beautiful, full-color volume. The end result will be skills you can apply to whatever 3D tool you choose and whatever wildly imaginative game you can think up. Through a unique combination of explanation, tutorials, and real world documentation-including discussions of the creative process entailed in some of today's most popular games augmented by screen captures and descriptions--you'll quickly come to understand the workflow, tools, and techniques required to be a successful game artist. In addition to learning the ropes of game art, you'll also find in depth tutorials and techniques that apply to all aspects of 3D graphics. Whether you are using Photoshop, 3ds max, Maya, or any other computer graphics software, you'll find a wealth of information that you can continue to come back to time and time again.


Author : Jesse Schell
Publisher : CRC Press
Release : 2014-11-06
Page : 600
Category : Computers
ISBN 13 : 1466598646
Description :


Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.


Author : Jesse Schell
Publisher : CRC Press
Release : 2019-08-20
Page : 610
Category : Computers
ISBN 13 : 1351803638
Description :


Presents over 100 sets of questions, or different lenses, for viewing a game’s design. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. New to this edition: many great examples from new VR and AR platforms as well as examples from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more.


Author : Jesse Schell
Publisher : CRC Press
Release : 2008-08-04
Page : 520
Category : Art
ISBN 13 : 0123694965
Description :


Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.


Author : Paul Davies
Publisher : Titan Books
Release : 2018-09
Page : 192
Category : Art
ISBN 13 : 9781785657962
Description :


An exclusive look at the art and creation of the PS4 exclusive videogame Marvel's Spider-Man. An exclusive behind-the-scenes look at the creation of Marvel's Spider-Man. The worlds of Peter Parker and Spider-Man collide in the action-packed Marvel's Spider-Man videogame exclusively on the PS4. Marvel's Spider-Man: The Art of the Game is packed with hundreds of exclusive full-colour images of Spider-Man, his suit and equipment, the allies he relies on like MJ Watson and Aunt May, and the deadly villains he battles. This wealth of material is accompanied by exclusive insight into the creative process from the talented developers, artists, and designers responsible for bringing Spider-Man's world to vivid life.


Author : Matt Ralphs
Publisher : Titan Books
Release : 2021-11-02
Page : 192
Category :
ISBN 13 : 9781789096743
Description :


Immerse yourself in the universe of Marvel's Guardians of the Galaxy game with this incredible collection of concept art, final designs and artist commentary. Jump on a wild ride across the cosmos in Marvel's Guardians of the Galaxy, a story-driven action-adventure with a fresh take on everyone's favorite ragtag group of legendary heroes. When the Guardians accidentally set off a chain reaction of catastrophic events, Star-Lord must live up to his skills, resolve, and swagger to hold this combustible band of misfits together. With half the galaxy after them and some of the most powerful entities in the universe on the loose, what could go wrong? Embark on the epic journey behind the scenes of Marvel's Guardians of the Galaxy in this beautiful hardback book. Accompanied by fascinating insights from the talented artists and developers behind the game, Marvel's Guardians of the Galaxy: The Art of the Game features exclusive concept artwork and final designs of the characters, costumes, gear, ships, creatures, planets, and environments that make up its vast universe.


Author : Ann Israel
Gregg Swain
Publisher : Tuttle Publishing
Release : 2014-11-18
Page : 192
Category : Games & Activities
ISBN 13 : 1462915272
Description :


"I thoroughly enjoyed this book. Whether used as a reference or a beautiful keepsake, it's a very worthy addition to the world of Mah Jongg." —Ruth Unger, President, National Mah Jongg League This is the first book to fully capture the story of the exotic and exciting game of Mahjong or "Mah Jongg", offering an intimate look at the history of the game as well as the visual beauty of the tiles. When authors Ann Israel and Gregg Swain began playing Mahjong, they were unaware of the vintage collections that existed not only in the United States but also across the globe. Slowly, they started to collect their own sets of Mahjong and as their collections grew, so did their appreciation of the history of, and interest in, the game. Finding few references, Israel and Swain set out to create a book that chronicles the early beginnings of the game and documents Mahjong sets from the most basic, made simply of paper, to the most precious materials such as ivory and mother-of-pearl. Recognized and respected scholars and game experts have collaborated with Israel and Swain, contributing important chapters on the game's history and its pieces as well as technical information on the tiles. Lastly, great collectors from around the globe have shared their incredible sets and memories for the first time in one book for everyone to enjoy. With hundreds of beautiful new images by renowned photographer Michel Arnaud, and including historical documentation and ephemera, Mah Jongg: The Art of the Game fills the void between the past's and today's game, providing vision, inspiration and resources. Anyone who has ever been intrigued by a Mahjong tile will find in these pages visually stunning photographs that will entice them into becoming an enthusiast of the timeless game of Mahjong.


Author : David Rosenberg
Publisher : Editions Assouline
Release : 2010-10-26
Page : 379
Category : Art
ISBN 13 : 9782759404834
Description :


With games, puzzles, quotations, and commentaries, the Art Game Book is an original way to explore 20th century painting, sculpture, architecture, design, video, installation, and photography. Newly updated, with abundant illustrations and a glossary, this extensive book also includes an international guide to museums, websites, fairs and modern art events around the world.


Author : Ruy López
Andrew Soltis
Publisher : Catholic University of America Press
Release : 2020-07-10
Page : 317
Category : Games & Activities
ISBN 13 : 0813232813
Description :


The Art of the Game of Chess is the first English translation of Fr. Ruy López’s 1561 book about chess, Libro de la invención liberal y arte del juego del ajedrez. López was a priest who served as King Philip II’s confessor and royal advisor. As a connoisseur of chess, King Philip II promoted the game in his court, and it did not take long for López to become known as Spain’s and one of Europe’s greatest chess players. López is widely acclaimed as one of the most influential chess thinkers of all time whose theories of chess are an integral part of how chess is played today. Academics, including historians, linguists, sociologists, and Hispanists, as well as non-academics, especially chess enthusiasts, will appreciate this translation, which opens with a Foreword by Andrew Soltis, who is a Grandmaster and a United States Chess Hall of Fame Inductee, and includes a critical introduction and more than 275 footnotes.


Author : Chris Ballard
Publisher : Simon and Schuster
Release : 2009-11-03
Page : 240
Category : Sports & Recreation
ISBN 13 : 9781439141175
Description :


In The Art of a Beautiful Game, Chris Ballard, the award-winning Sports Illustrated writer who has covered the NBA for the past decade, goes behind the scenes to examine basketball in ways that will surprise even die-hard fans. An inveterate hoops junkie who played some college ball, Ballard sits down with the NBA's most passionate, cerebral players to find out their tricks of the trade and to learn what drives them, taking readers away from the usual sports talk radio fodder and deep into the heart of the game. Ballard talks to Dwight Howard, a prolific shot-blocker, about the enervating feeling of meeting another man at the height of his leap; challenges Steve Kerr to a game of H-O-R-S-E to understand the mentality of a pure shooter; reveals the roots of Kobe Bryant's unmatched killer instinct; and spends time with LeBron James to better understand both his mental game and his seemingly unlimited physical skills. He tracks down renowned dunkers from Dominique to Shaq to explore the impact of the dunk on the modern game, shadows Shane Battier during his preparations to defend LeBron, takes lessons from a freethrow shooting guru who once hit 2,750 in a row, and attends an elite NBA training camp to feel the pain that turns a prospect into a pro. Packed with lively characters and basketball history, and grounded in superb writing and the reportage that is the hallmark of Sports Illustrated, The Art of a Beautiful Game is an often witty, always insightful look at the men like Steve Nash, Yao Ming, and Alonzo Mourning who devote themselves to this elegant and complicated sport. It ultimately provides basketball fans what they all want: an inside read on the game they love.


Author : Josh Jenisch
Publisher :
Release : 2008
Page : 160
Category : Games & Activities
ISBN 13 : 1594742774
Description :


A celebration of video game art offers examples from the largest design studios and game publishers, with full-color digital artwork and never-before-published sketches, models, and works-in-progress.


Author : Michael Lewis
Publisher : W. W. Norton & Company
Release : 2004-03-17
Page : 320
Category : Sports & Recreation
ISBN 13 : 9780393066234
Description :


"This delightfully written, lesson-laden book deserves a place of its own in the Baseball Hall of Fame." —Forbes Moneyball is a quest for the secret of success in baseball. In a narrative full of fabulous characters and brilliant excursions into the unexpected, Michael Lewis follows the low-budget Oakland A's, visionary general manager Billy Beane, and the strange brotherhood of amateur baseball theorists. They are all in search of new baseball knowledge—insights that will give the little guy who is willing to discard old wisdom the edge over big money.


Author : CD Projekt Red
Publisher : Dark Horse Comics
Release : 2017-11-21
Page : 216
Category : Games & Activities
ISBN 13 : 1630087874
Description :


Whether played on the exotic felt tabletop in a palatial casino, or on the rough-hewn bar in a tavern's smoky din, the game of Gwent is never a dull one! With cards that feature fantastic art that only adds to the strategic thrill of crushing one's opponent, Gwent: The Witcher Card Game offers a singular gaming experience. Now, Dark Horse is proud to present each cards' gorgeous artwork in a stunning hardbound volume. Celebrate wondrous artistry and cutthroat gameplay with The Gwent Gallery: Art of the Witcher Card Game!


Author : Tim Chambers
Selby Shaver
Publisher :
Release : 2001
Page : 215
Category : Gameboards
ISBN 13 :
Description :



Author : Naughty Dog Studios
Publisher : Dark Horse Comics
Release : 2013
Page : 175
Category : Art
ISBN 13 : 161655164X
Description :


Shows the evolution of the art of the video game "The Last of Us," including concept art and commentary from the creators.


Author : C. Thi Nguyen
Publisher : Oxford University Press, USA
Release : 2020
Page : 256
Category : Games & Activities
ISBN 13 : 0190052082
Description :


Games are a unique art form. They do not just tell stories, nor are they simply conceptual art. They are the art form that works in the medium of agency. Game designers tell us who to be in games and what to care about; they designate the player's in-game abilities and motivations. In otherwords, designers create alternate agencies, and players submerge themselves in those agencies. Games let us explore alternate forms of agency. The fact that we play games demonstrates something remarkable about the nature of our own agency: we are capable of incredible fluidity with our ownmotivations and rationality.This volume presents a new theory of games which insists on games' unique value in human life. C. Thi Nguyen argues that games are an integral part of how we become mature, free people. Bridging aesthetics and practical reasoning, he gives an account of the special motivational structure involved inplaying games. We can pursue goals, not for their own value, but for the sake of the struggle. Playing games involves a motivational inversion from normal life, and the fact that we can engage in this motivational inversion lets us use games to experience forms of agency we might never havedeveloped on our own. Games, then, are a special medium for communication. They are the technology that allows us to write down and transmit forms of agency. Thus, the body of games forms a "library of agency" which we can use to help develop our freedom and autonomy.Nguyen also presents a new theory of the aesthetics of games. Games sculpt our practical activities, allowing us to experience the beauty of our own actions and reasoning. They are unlike traditional artworks in that they are designed to sculpt activities - and to promote their players' aestheticappreciation of their own activity.


Author : Matt Sainsbury
Publisher : No Starch Press
Release : 2015
Page : 272
Category : Art
ISBN 13 : 1593276656
Description :


"I came for the art but stayed for the writing...an insightful window into the mind's of the creators to help supplement the games the reader plays." —Japanator "Put simply, I’m rather taken by this book...useful and interesting reading for the video game critic." —PopMatters "These interviews are the proof game lovers needed that yes, there is as deep a meaning behind our games as we always suspected." —Lauren Orsini on Forbes.com Game Art is a collection of breathtaking concept art and behind-the-scenes interviews from videogame developers, including major players like Square Enix, Bioware, and Ubisoft as well as independent but influential studios like Tale of Tales and Compulsion Games. Immerse yourself in fantastic artwork and explore the creative thinking behind over 40 console, mobile, and PC games. A lone independent developer on a tiny budget can create an experience as powerful and compelling as a triple-A blockbuster built by a team of 1,000. But like all works of art, every game begins with a spark of inspiration and a passion to create. Let Game Art take you on a visual journey through these beautiful worlds, as told by the minds that brought them to life. Art from: Akaneiro: Demon Hunters • Alice: Madness Returns • American McGee’s Alice • Atelier Escha & Logy • Atelier Meruru • Atelier Rorona • Atelier Shallie • Atelier Totori • Bientôt l’été • Bladestorm: Nightmare • Child of Light • Contrast • D4: Dark Dreams Don’t Die • Dead or Alive 5 • Deception IV • Dragon Age: Inquisition • Dynasty Warriors • escapeVektor • Fairy Fencer F • Fatal Frame II • Final Fantasy XIV: A Realm Reborn • flowmo • Gamebook Adventures • The Graveyard • Hyperdimension Neptunia • KILLER IS DEAD • LOLLIPOP CHAINSAW • Luxuria Superbia • Malevolence: The Sword of Ahkranox • Monster Monpiece • NaissanceE • Never Alone • Ninja Gaiden 3 • The Path • Samurai Warriors • Shadows of the DAMNED • Sorcery Saga: Curse of the Great Curry God • Spirit Hunters Inc • Sunset • Tengami Interviews with: Peter Budziszewski and Tamara Schembri • Amy Fredeen and Alan Gershenfeld • Auriea Harvey and Michaël Samyn • Yosuke Hayashi • Keisuke Kikuchi • Makoto Kitano • Mike Laidlaw • American McGee • Naoko Mizuno and Tsunako • Alex Norton • Yoshito Okamura • Jean-François Poirier • Guillaume Provost • Neil Rennison • Jennifer Schneidereit • Mavros Sedeño • SUDA51 • Hidetaka Suehiro • Akihiro Suzuki and Hisashi Koinuma • Nic Watt • Naoki Yoshida


Author : Avinash K. Dixit
Barry Nalebuff
Publisher : W. W. Norton & Company
Release : 2008
Page : 483
Category : Business & Economics
ISBN 13 : 9780393062434
Description :


The authors of Thinking Strategically demonstrate how to apply the principles in game theory to achieve greater personal and professional successes, drawing on a diverse array of case studies to explain how to develop a win-oriented way of seeing the world.