Python For Kids Download Ebook PDF Epub Online

Author : Jason R. Briggs
Publisher : No Starch Press
Release : 2013
Page : 344
Category : Juvenile Nonfiction
ISBN 13 : 1593274076
Description :


Introduces the basics of the Python programming language, covering how to use data structures, organize and reuse code, draw shapes and patterns with turtle, and create games and animations with tkinter.


Author : Brendan Scott
Publisher : John Wiley & Sons
Release : 2015-09-08
Page : 320
Category : Computers
ISBN 13 : 1119093104
Description :


The kid-friendly way to learning coding with Python Calling all wanna-be coders! Experts point to Python as one of the best languages to start with when you're learning coding, and Python For Kids For Dummies makes it easier than ever. Packed with approachable, bite-sized projects that won't make you lose your cool, this fun and friendly guide teaches the basics of coding with Python in a language you can understand. In no time, you'll be installing Python tools, creating guessing games, building a geek speak translator, making a trivia game, constructing a Minecraft chat client, and so much more. Whether you don't have the opportunity to take coding classes at school or in camp—or just simply prefer to learn on your own—Python For Kids For Dummies makes getting acquainted with this popular coding language fast and easy. It walks you step-by-step through basic coding projects and provides lots of hands-on tasks that give you a sweet sense of accomplishment when you complete them. What's not to love about that? Navigate the basics of coding with the Python language Create your own applications and games Find help from other Python users Expand your technology skills with Python If you're a pre-to-early-teen looking to add coding skills to your creativity toolbox, Python For Kids For Dummies is your sure-fire weapon for getting up and running with one of the hottest programming languages around.


Author : Adrienne B. Tacke
Publisher : Rockridge Press
Release : 2019-03-19
Page : 232
Category : Juvenile Nonfiction
ISBN 13 : 9781641521758
Description :


Learning Python just got fun for kids! Learning to code is just like playing a new sport or practicing an instrument--just get started! From the basic building blocks of programming to creating your very own code, this book teaches essential Python skills to kids ages 10 and up with 50 fun and engaging activities. Master fundamental functions, create code blocks, and draw and move shapes with the turtle module--these interactive lessons offer step-by-step guidance to make computer programming entertaining to future coders. You can even see the results of your coding in real time! With helpful hacks and screenshots for guidance, the only question that Coding for Kids: Python leaves unanswered is: what will you build next? Coding for Kids: Python includes: Game-based learning--Kids study coding concepts by putting them into practice with 50 innovative exercises. Creative projects-- Coding for Kids: Python encourages kids to think independently, modify code, and express their creativity with every lesson. Easy-to-follow guidance--Straightforward directions and tips keep coders engaged every step of the way. Give the technologists of tomorrow the gift of fluently coding while having tons of fun with Coding for Kids: Python.


Author : Bryson Payne
Publisher : No Starch Press
Release : 2015-04-01
Page : 336
Category : Computers
ISBN 13 : 1593276818
Description :


Teach Your Kids to Code is a parent's and teacher's guide to teaching kids basic programming and problem solving using Python, the powerful language used in college courses and by tech companies like Google and IBM. Step-by-step explanations will have kids learning computational thinking right away, while visual and game-oriented examples hold their attention. Friendly introductions to fundamental programming concepts such as variables, loops, and functions will help even the youngest programmers build the skills they need to make their own cool games and applications. Whether you've been coding for years or have never programmed anything at all, Teach Your Kids to Code will help you show your young programmer how to: –Explore geometry by drawing colorful shapes with Turtle graphics –Write programs to encode and decode messages, play Rock-Paper-Scissors, and calculate how tall someone is in Ping-Pong balls –Create fun, playable games like War, Yahtzee, and Pong –Add interactivity, animation, and sound to their apps Teach Your Kids to Code is the perfect companion to any introductory programming class or after-school meet-up, or simply your educational efforts at home. Spend some fun, productive afternoons at the computer with your kids—you can all learn something!


Author : Christian Morrison
Publisher :
Release : 2020-08-17
Page : 156
Category :
ISBN 13 :
Description :


Are you looking for a proven and secure career path for your kid? Maybe he or she is already interested in computer programming or just loves to use a computer for some free time activities? What about a book that would make you and your kid engage, have fun, and learn at the same time? If you answered "Yes" to at least one of these questions, then keep reading... LEARNING PROGRAMMING HAS NEVER BEEN EASIER!PROBABLY THE FASTEST WAY TO MASTER ONE OF THE MOST WIDELY USED CODING LANGUAGES IN THE WORLD... It is not a secret that the world is leading more and more towards science and technology, and the demand for IT and computer programming professionals are higher than ever before! What is the best way to start? I believe that mastering a powerful programming language is one of the best skills you could learn! Which one should you choose? My choice is definitely PYTHON - one of the most popular and widely used programming languages around the world! And it is not as difficult as it may sound... if you are already in computer programming or know a thing or two about Python, you know what I am talking about... If presented correctly, even Your Kids Can Easily Learn It! As young as 7 or 8 years old, sometimes even younger! Inside this book, you'll find a perfect introduction to Python Programming that will make your kid excited every time he or she sits down in from of the computer. Not to play games - but to learn! Here is just a fraction of what's inside: Why Python over other Programming Languages? The best way to start - Python Programming for beginners The turtle graphics of your dreams - master the fastest way to create outstanding graphic images What are the most important functions of Python Language, and how to master them fast? Game programming - probably the most fascinating chapter for your kids to learn! What Python Coding Games are the easiest to create for beginners? How errors to avoid? Every upcoming Python Programmer should read this chapter! Much much more... And keep in mind that with this book, you don't have to have any previous coding or programming experience. Whether it is going to be a gift for your kid or you want to master Python Programming Language yourself, this book will definitely help you build a strong foundation for this huge career opportunity! So don't wait, scroll up, click on "Buy Now" and Start Learning!


Author : DK
Publisher : Penguin
Release : 2017-06-06
Page : 224
Category : Juvenile Nonfiction
ISBN 13 : 1465467068
Description :


Python for beginners - you'll learn how to build amazing graphics, fun games, and useful apps using Python, an easy yet powerful free programming language available for download. A perfect introduction to Python coding for kids ages 10 and over who are ready to take the next step after Scratch - all they need is a desktop or laptop, and an internet connection to download Python 3. Using fun graphics and easy-to-follow instructions, this straightforward, visual guide shows young learners how to build their own computer projects using Python. Step-by-step instructions teach essential coding basics like loops and conditionals, and outline 14 fun and exciting projects. Included is a script that cracks secret codes, a quiz to challenge family and friends, a matching game, and more. When they feel more confident, kids can think creatively and use the tips and tricks provided to personalize and adapt each project. The simple, logical steps in Coding Projects in Python are fully illustrated with fun pixel art and build on the basics of coding. Kids will eventually have the skills to build whatever kind of project they can dream up - the only limit is your imagination! Create, Remix and Customize! Create crazy games, crack fiendish codes, and compose crafty quizzes with this amazing collection of Python projects. Suitable for beginners and experts alike, Coding Projects in Python has everything enthusiastic coders need. Follow the simple steps to learn how to write code in this popular programming language and improve your programming skills, while you learn to create, remix, and customize your own projects. The material in this educational book is example based and the colors and humor keep children engaged while they learn to code. If your child is ready for the next step after mastering Scratch, this is the book to get! Inside this guide, you will learn about: - Starting with Python and first steps - Creating cool graphics and playful apps - Getting acquainted with games in Python Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books for kids are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming. Coding Projects in Python is the third in an awesome coding book series for kids. Add Coding Projects in Scratch and Coding Games in Scratch to your collection.


Author : Jessica Ingrassellino
Publisher : Packt Publishing Ltd
Release : 2016-04-14
Page : 192
Category : Computers
ISBN 13 : 1785285858
Description :


Unleash Python and take your small readers on an adventurous ride through the world of programming About This Book Learn to start using Python for some simple programming tasks such as doing easy mathematical calculations. Use logic and control loops to build a nice interesting game. Get to grips with working with data and, once you're comfortable with that, you'll be introduced to Pygame, which will help you wrap up the book with a cool game. Who This Book Is For This book is for kids (aged 10 and over). This is book is intended for absolute beginners who lack any knowledge of computing or programming languages and want to get started in the world of programming. What You Will Learn Start fiddling with Python's variables, build functions and interact with users Build your own calculator using the Math Library Train Python to make logical decisions Work with moving 2D objects on-screen Understand the Pygame Library and build your very own game! Write a cool program to manage inventories in your backpack In Detail Kids are always the most fast-paced and enthusiastic learners, and are naturally willing to build stuff that looks like magic at the end (when it works!). Programming can be one such magic. Being able to write a program that works helps them feel they've really achieved something. Kids today are very tech-savvy and cannot wait to enter the fast-paced digital world. Because Python is one of the most popular languages and has a syntax that is quite simple to understand, even kids are eager to use it as a stepping stone to learning programming languages. This book will cover projects that are simple and fun, and teach kids how to write Python code that works. The book will teach the basics of Python programming, installation, and so on and then will move on to projects. A total of three projects, with each and every step explained carefully, without any assumption of previous experience. Style and approach The book will take a light approach in guiding the little readers through the world of Python. The main idea is to teach by example and let the readers have as much exercises to do, so that they learn faster and can apply their own ideas to the existing examples. The book should get them thinking, by the end, on where they can go next with such a powerful tool at their disposal.


Author : Nick Morgan
Publisher : No Starch Press
Release : 2014-12-14
Page : 336
Category : Juvenile Nonfiction
ISBN 13 : 1593274084
Description :


JavaScript for Kids is a lighthearted introduction that teaches programming essentials through patient, step-by-step examples paired with funny illustrations. You’ll begin with the basics, like working with strings, arrays, and loops, and then move on to more advanced topics, like building interactivity with jQuery and drawing graphics with Canvas. Along the way, you’ll write games such as Find the Buried Treasure, Hangman, and Snake. You’ll also learn how to: Create functions to organize and reuse your codeWrite and modify HTML to create dynamic web pagesUse the DOM and jQuery to make your web pages react to user inputUse the Canvas element to draw and animate graphicsProgram real user-controlled games with collision detection and score keeping With visual examples like bouncing balls, animated bees, and racing cars, you can really see what you’re programming. Each chapter builds on the last, and programming challenges at the end of each chapter will stretch your brain and inspire your own amazing programs. Make something cool with JavaScript today! Ages 10+ (and their parents!)


Author : Craig Richardson
Publisher : No Starch Press
Release : 2015-12-01
Page : 336
Category : Computers
ISBN 13 : 1593277458
Description :


You’ve bested creepers, traveled deep into caves, and maybe even gone to The End and back—but have you ever transformed a sword into a magic wand? Built a palace in the blink of an eye? Designed your own color-changing disco dance floor? In Learn to Program with Minecraft®, you’ll do all this and more with the power of Python, a free language used by millions of professional and first-time programmers! Begin with some short, simple Python lessons and then use your new skills to modify Minecraft to produce instant and totally awesome results. Learn how to customize Minecraft to make mini-games, duplicate entire buildings, and turn boring blocks into gold. You’ll also write programs that: –Take you on an automated teleportation tour around your Minecraft world –Build massive monuments, pyramids, forests, and more in a snap! –Make secret passageways that open when you activate a hidden switch –Create a spooky ghost town that vanishes and reappears elsewhere –Show exactly where to dig for rare blocks –Cast a spell so that a cascade of flowers (or dynamite if you’re daring!) follows your every move –Make mischief with dastardly lava traps and watery curses that cause huge floods Whether you’re a Minecraft megafan or a newbie, you’ll see Minecraft in a whole new light while learning the basics of programming. Sure, you could spend all day mining for precious resources or building your mansion by hand, but with the power of Python, those days are over! Requires: Windows 7 or later; OS X 10.10 or later; or a Raspberry Pi. Uses Python 3


Author : Ryan C. Heitz
Publisher : Simon and Schuster
Release : 2016-01-12
Page : 320
Category : Computers
ISBN 13 : 1638352445
Description :


Summary A fun and imaginative way for kids and other beginners to take their first steps programming on a Raspberry Pi. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The Raspberry Pi is a small, low-cost computer invented to encourage experimentation. The Pi is a snap to set up, and using the free Python programming language, you can learn to create video games, control robots, and maybe even write programs to do your math homework! About the Book Hello Raspberry Pi! is a fun way for kids to take their first steps programming on a Raspberry Pi. First, you discover how to set up and navigate the Pi. Next, begin Python programming by learning basic concepts with engaging challenges and games. This book gives you an introduction to computer programming as you gain the confidence to explore, learn, and create on your own. The last part of the book introduces you to the world of computer control of physical objects, where you create interactive projects with lights, buttons, and sounds. What's Inside Learn Python with fun examples Write games and control electronics Use Pygame for video game sounds and graphics Loaded with programming exercises About the Reader To use this book, you'll need a Raspberry Pi starter kit, keyboard, mouse, and monitor. No programming experience needed. Table of Contents PART 1 GETTING STARTED 1 Meet Raspberry Pi Exploring Python PART 2 PLAYING WITH PYTHON Silly Sentence Generator 3000: creating interactive programs Norwegian Blue parrot game: adding logic to programs Raspi's Cave Adventure PART 3 PI AND PYTHON PROJECTS Blinky Pi Light Up Guessing Game DJ Raspi APPENDIXES Raspberry Pi troubleshooting Raspberry Pi ports and legacy boards Solutions to chapter challenges Raspberry Pi projects


Author : By - WARREN AND CARTER SANDE
Publisher :
Release : 2009-08-06
Page : 432
Category :
ISBN 13 : 9788177229097
Description :



Author : Jon Woodcock
Publisher : Penguin
Release : 2019-08-06
Page : 224
Category : Juvenile Nonfiction
ISBN 13 : 1465495029
Description :


Scratch 3.0 has landed! Stay ahead of the curve with this fully updated guide for beginner coders. Coding is not only a highly sought-after skill in our digital world, but it also teaches kids valuable skills for life after school. This book teaches important strategies for solving problems, designing projects, and communicating ideas, all while creating games to play with their friends. Children will enjoy the step-by-step visual approach that makes even the most difficult coding concepts easy to master. They will discover the fundamentals of computer programming and learn to code through a blend of coding theory and the practical task of building computer games themselves. The reason coding theory is taught through practical tasks is so that young programmers don't just learn how computer code works - they learn why it's done that way. With Coding Games in Scratch, kids can build single and multiplayer platform games, create puzzles and memory games, race through mazes, add animation, and more. It also supports STEM education initiatives and the maker movement. Follow Simple Steps - Improve Your Skills - Share Your Games! If you like playing computer games, why not create your own? Essential coding concepts are explained using eight build-along game projects. Coding Games In Scratch guides young coders step-by-step, using visual samples, easy-to-follow instructions, and fun pixel art. This coding book for kids has everything you need to build amazing Scratch 3.0 games, including thrilling racing challenges, zany platform games, and fiendish puzzles. Follow the simple steps to become an expert coder using the latest version of the popular programming language Scratch 3.0 in this new edition. Improve your coding skills and create your own games before remixing and customizing them. Share your games online and challenge friends and family to beat each other's scores! In this book, you will: - Learn about setting the scene, what makes a good game and playability - Discover objects, rules, and goals - Explore hacks and tweaks, camera angles, fine-tuning and controls - And much more Computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books for kids are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming. Add Coding Projects in Scratch and Coding Projects in Python to your collection.


Author : Carol Vorderman
Publisher : Dorling Kindersley Ltd
Release : 2017-06-01
Page : 224
Category : Juvenile Nonfiction
ISBN 13 : 0241314321
Description :


Computer Coding Python for Kids has all you need to master Python - one of the world's most popular computer programming languages. Python is easier than other professional coding languages yet no less powerful. Computer Coding Python for Kids uses a hands-on approach to show it how works, with step-by-step projects that build knowledge gradually, from simple functions to building a space treasure game, kids will not only learn essential coding skills but have fun as they learn. Plus there are tips to personalise and adapt each project to encourage creative thinking. Just by following the steps and kids will be building crazy games and handy apps in no time.


Author : Jon Woodcock
Publisher : Penguin
Release : 2019-08-06
Page : 224
Category : Juvenile Nonfiction
ISBN 13 : 0744020948
Description :


A perfect introduction to coding for young minds! This updated step-by-step visual guide teaches children to create their own projects using Scratch 3.0. Suitable for complete beginners, this educational book for kids gives readers a solid understanding of programming. Teach them to create their own projects from scratch, preparing them for more complex programming languages like Python. Techy kids will familiarize themselves with Scratch 3.0 using this beginner's guide to scratch coding. Difficult coding concepts become fun and easy to understand, as budding programmers build their own projects using the latest release of the world's most popular programming language for beginners. Make a Dino Dance Party or create your own electronic birthday cards for friends and family. Build games, simulations, and mind-bending graphics as you discover the awesome things computer programmers can do with Scratch 3.0. This second edition of Coding Projects in Scratch uses a visual step-by-step approach to split complicated code into manageable, easy-to-digest chunks. Even the most impressive projects become possible. This book is an impressive guide that is perfect for anyone who wants to learn to code. Follow Simple Steps, Improve Your Skills & Share Your Creations! Follow the simple steps to become an expert coder using the latest version of the popular programming language Scratch 3.0 in this new edition. Create mind-bending illusions, crazy animations, and interactive artwork with this amazing collection of Scratch projects. Suitable for beginners and experts alike, this fabulous introduction to programming for kids has everything you need to learn how to code. You'll improve your coding skills and learn to create and customize your own projects, then you can share your games online and challenge friends and family to beat each other's scores! What's inside this kids' coding book? - Simulations, mind-benders, music, and sounds - Algorithms, virtual snow, and interactive features - Different devices, operating systems, programming languages and more Computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books for kids are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming. Coding Projects in Scratch is one of three brilliant coding books for kids. Add Coding Games in Scratch and Coding Projects in Python to your collection.


Author : Mark Lutz
Publisher : "O'Reilly Media, Inc."
Release : 2013-06-12
Page : 1648
Category :
ISBN 13 : 1449355692
Description :


Get a comprehensive, in-depth introduction to the core Python language with this hands-on book. Based on author Mark Lutz’s popular training course, this updated fifth edition will help you quickly write efficient, high-quality code with Python. It’s an ideal way to begin, whether you’re new to programming or a professional developer versed in other languages. Complete with quizzes, exercises, and helpful illustrations, this easy-to-follow, self-paced tutorial gets you started with both Python 2.7 and 3.3— the latest releases in the 3.X and 2.X lines—plus all other releases in common use today. You’ll also learn some advanced language features that recently have become more common in Python code. Explore Python’s major built-in object types such as numbers, lists, and dictionaries Create and process objects with Python statements, and learn Python’s general syntax model Use functions to avoid code redundancy and package code for reuse Organize statements, functions, and other tools into larger components with modules Dive into classes: Python’s object-oriented programming tool for structuring code Write large programs with Python’s exception-handling model and development tools Learn advanced Python tools, including decorators, descriptors, metaclasses, and Unicode processing


Author : Simon Weber
Publisher : Independently Published
Release : 2019-06-23
Page : 196
Category :
ISBN 13 : 9781075652820
Description :


Did you always want to learn computer programming, but you had to give up because you thought it was difficult? Did you ever believe programming could be fun? If the answer is yes to those questions, you have come to the right place. This book will change the way you think about programming. This book is NOT JUST FOR KIDS. Many adults benefit from a beginner's level, especially with programming. Python is an expressive and powerful language that is very easy to learn and is fun to work with. Most books that will teach you about programming with Python are boring and dull; that's why nobody has fun while learning the language. Luckily, this book will introduce you to the world of programming. It covers the basics of programming with Python and uses examples that feature wizards, monsters, ravens, and much more. You will learn new terms and understand the nitty-gritty of coding as well. Many chapters in the book come with some exercises that you can perform to improve your programming skills and deepen your understanding of the language. You will also learn how to draw using Python in the end. Furthermore, the book will help you: - Work with data structures like lists, tuples, and maps - Organize the statements in the code using functions and modules - Draw different patterns and shapes using the Turtle module - Create some games and applications using Python Why should only adults have all the fun? Grab a copy of the book and enter the world of programming!


Author : Carol Vorderman
Publisher :
Release : 2018-07
Page : 224
Category : Computer games
ISBN 13 : 9780241317792
Description :


Learn how to code in Python by building and playing your own computer games, from mind-bending brainteasers to crazy action games with explosive sound effects and 3D graphics. Whether you're a seasoned programmer or a beginner hoping to learn Python, you'll find Computer Coding Python Games for Kidsfun to read and easy to follow. Each chapter shows how to construct a complete working game in simple numbered steps. Using freely available resources, such as PyGame Zero and Blender, you can add animations, music, scrolling backgrounds, 3D scenery, and other exciting professional touches. After building the game, find out how to adapt it to create your own personalised version with secret hacks and cheat codes! Along the way, you'll master the key concepts that programmers need to write code - not just in Python but in all programming languages. Find out what bugs, loops, flags, strings, tuples, toggles, and turtles are. Learn how to plan and design the ultimate game - and then play it to destruction as you test and debug it. Before you know it, you'll be a coding genius!


Author : Scott JASON
Publisher : Independently Published
Release : 2019-12-09
Page : 187
Category :
ISBN 13 : 9781671973909
Description :


You Are About To Step Into The Next Phase Of Your Life Where You Know How To Write Code From Scratch Using Python Irrespective Of Your Age! Python is now top on the list of the most taught first programming languages in universities around the world. There is something that these top universities know that makes them opt to teach python before any other language! You may not know it as an average Joe/Jane but it makes sense that you've decided to make python the first programming language for child. Python features a flexible syntax, has a low barrier to entry and teaches very good programming fundamentals that will without doubt support your child for the rest of their programming life. And the fact that it is child friendly, it means a complete newbie (like yourself) will also find learning python easier than many other programming languages. So where do you start in introducing your child (or yourself) to python? What do you need to set up to get started? How do you get past the lingo so that you (or your child) understand what is being taught and can speak about python, just like the pros? What do you (or your child) need to learn first? How do you (or your child) write your first program on python? If you have these and other related questions about introducing your child (or yourself) to python, this book is for you so keep reading, as it covers the ins and outs of python programming to help you (or your child) to develop a strong foundation to python, something which will guide you (or them) for years to come! More precisely, in this book, you will find: The basics of python, including what it is, how to download and set up on Windows, macOS and Linux, what it can do and more The benefits of using Python and what makes it special from other programming languages as well as the drawbacks The different python implementations and how each of them works The meaning of some of the common words/terms used in Python programming to help avoid confusion and get you started on your first code Basic commands in python and how to execute them An introduction to IDLE in python, what it does, the features and much more How to write your first program in python The different python libraries and how to make the most of them Important rules that you should follow while programming in python for best results How to make the most use of lists, variables, data types, strings, dictionary, keywords, loops, functions, tuples and other concepts in python to achieve different goals Decision control structure in python, including an in-depth look into the different concepts involved How to identify and fix errors in python like a pro And much more The book is complete with examples and illustrations to help you or your child to understand everything taught in the book. What's more; it uses beginner friendly, step by step language to help you or your child apply everything! Just scroll up and click Buy Now With 1-Click or Buy Now to get started today!


Author : Louie Stowell
Publisher :
Release : 2017-02-20
Page : 95
Category : Coding theory
ISBN 13 : 9781409599340
Description :


An introduction to coding for complete beginners, this friendly and accessible book will teach children the basics of Python (a widely used programming language), allowing them to get inside the code of their computer and create simple games and animations on screen.


Author : James R. Payne
Publisher : Apress
Release : 2019-05-07
Page : 321
Category : Computers
ISBN 13 : 1484245504
Description :


Discover everything you need to know about Python to turn your passion of programming into a job you'll love. Fueled by fun and practical examples, this book gives high schoolers who want learn an easy programming language ideas for how to leverage them in the workforce. Start with the basics and before you know it, you'll be building your own web sites, doing white-hat hacking, finding code bugs and errors, and creating games, including using Python to roll characters for RPGs. Every chapter is relaxed and informal, like learning with a cool teacher all the time. Computers, phones and the web are your playground, and you'll be ready to join the party with your own content. Going beyond posts and uploads means learning to program, and Python is a great choice to get started. It's quick to learn, it's flexible, and if you want, it may get you a Python job that pays more than minimum wage when you're out of school. Python for Teenagers is the most fun you'll have while learning. What You'll Learn Review programming basics - you gotta start somewhere Code applications that follow directions and make decisions Understand Classes and objects - when a program is a child Make games with graphics and animation Who This Book Is For High schoolers who want learn an easy programming language.