Think Java Download Ebook PDF Epub Online

Author : Allen B. Downey
Chris Mayfield
Publisher : "O'Reilly Media, Inc."
Release : 2016-05-06
Page : 252
Category : Computers
ISBN 13 : 1491929537
Description :


Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards


Author : Allen B. Downey
Chris Mayfield
Publisher : "O'Reilly Media, Inc."
Release : 2016-05-06
Page : 252
Category : Computers
ISBN 13 : 1491929510
Description :


Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards


Author : Allen B. Downey
Chris Mayfield
Publisher : "O'Reilly Media, Inc."
Release : 2019-11-27
Page : 326
Category : Computers
ISBN 13 : 1492072451
Description :


Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards The updated second edition of Think Java also features new chapters on polymorphism and data processing, as well as content covering changes through Java 12.


Author : Allen B. Downey
Chris Mayfield
Publisher : O'Reilly Media
Release : 2016-05-25
Page : 260
Category : Computers
ISBN 13 : 9781491929568
Description :


If you want to under computer science, but have no programming experience, this book is for you. Think Java starts with the most basic programming concepts and carefully defines every term when it’s first used. The authors then develop each new concept in a logical progression. Larger pieces like recursion and object-oriented programming are divided into a sequence of smaller steps and introduced over the course of several chapters. This book is also concise. Each chapter is 12-14 pages and covers the material for one week of a college course. Rather than present a comprehensive presentation of Java, the authors instead focus on the tools of software design, starting with small functions and basic algorithms, and working up to object-oriented design. Readable: while most other books forget to define terms or introduce too much material at once, Think Java is careful to define all terms and present difficult topics gradually One concept at a time: breaks the topics that give students the most trouble into a series of small steps so that students can exercise new concepts before continuing Balance of language and concepts: the book is not primarily about Java, but uses Java examples to demonstrate software engineering concepts Think Java is appropriate as a textbook in an introductory college or high school class. The book is currently in use at several colleges, universities, and high schools. It’s appropriate for people learning Java as a first language, including students learning on their own and professionals who are retraining.


Author : Bruce Eckel
Publisher : Prentice Hall Professional
Release : 2003
Page : 1119
Category : Computers
ISBN 13 : 9780131002876
Description :


An overview of the programming language's fundamentals covers syntax, initialization, implementation, classes, error handling, objects, applets, multiple threads, projects, and network programming.


Author : Allen Downey
Publisher : Cambridge University Press
Release : 2009-03-09
Page : 251
Category : Computers
ISBN 13 : 0521898110
Description :


Python for Software Design is a concise introduction to software design using the Python programming language. The focus is on the programming process, with special emphasis on debugging. The book includes a wide range of exercises, from short examples to substantial projects, so that students have ample opportunity to practice each new concept.


Author : Jeffrey Elkner
Allen B. Downey
Publisher : Samurai Media Limited
Release : 2016-10-04
Page : 306
Category : Computers
ISBN 13 : 9789888406784
Description :


The goal of this book is to teach you to think like a computer scientist. This way of thinking combines some of the best features of mathematics, engineering, and natural science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating tradeoffs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions. The single most important skill for a computer scientist is problem solving. Problem solving means the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That's why this chapter is called, The way of the program. On one level, you will be learning to program, a useful skill by itself. On another level, you will use programming as a means to an end. As we go along, that end will become clearer.


Author : Kathy Sierra
Bert Bates
Publisher : "O'Reilly Media, Inc."
Release : 2005-02-09
Page : 720
Category : Computers
ISBN 13 : 1449331440
Description :


Learning a complex new language is no easy task especially when it s an object-oriented computer programming language like Java. You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn't always want to take in the dry, technical stuff you're forced to study. The fact is your brain craves novelty. It's constantly searching, scanning, waiting for something unusual to happen. After all, that's the way it was built to help you stay alive. It takes all the routine, ordinary, dull stuff and filters it to the background so it won't interfere with your brain's real work--recording things that matter. How does your brain know what matters? It's like the creators of the Head First approach say, suppose you're out for a hike and a tiger jumps in front of you, what happens in your brain? Neurons fire. Emotions crank up. Chemicals surge. That's how your brain knows. And that's how your brain will learn Java. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. It's fast, it's fun, and it's effective. And, despite its playful appearance, Head First Java is serious stuff: a complete introduction to object-oriented programming and Java. You'll learn everything from the fundamentals to advanced topics, including threads, network sockets, and distributed programming with RMI. And the new. second edition focuses on Java 5.0, the latest version of the Java language and development platform. Because Java 5.0 is a major update to the platform, with deep, code-level changes, even more careful study and implementation is required. So learning the Head First way is more important than ever. If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. You'll see why people say it's unlike any other Java book you've ever read. By exploiting how your brain works, Head First Java compresses the time it takes to learn and retain--complex information. Its unique approach not only shows you what you need to know about Java syntax, it teaches you to think like a Java programmer. If you want to be bored, buy some other book. But if you want to understand Java, this book's for you.


Author : Allen Downey
Publisher : "O'Reilly Media, Inc."
Release : 2012-03-02
Page : 142
Category : Computers
ISBN 13 : 1449314635
Description :


Enhances Python skills by working with data structures and algorithms and gives examples of complex systems using exercises, case studies, and simple explanations.


Author : David Eck
Publisher : Orange Grove Text Plus
Release : 2009-09-01
Page : 690
Category : Computers
ISBN 13 : 9781616100476
Description :



Author : Marc Loy
Patrick Niemeyer
Publisher : "O'Reilly Media, Inc."
Release : 2020-03-30
Page : 518
Category : Computers
ISBN 13 : 1492056227
Description :


If you’re new to Java—or new to programming—this best-selling book will guide you through the language features and APIs of Java 11. With fun, compelling, and realistic examples, authors Marc Loy, Patrick Niemeyer, and Daniel Leuck introduce you to Java fundamentals—including its class libraries, programming techniques, and idioms—with an eye toward building real applications. You’ll learn powerful new ways to manage resources and exceptions in your applications—along with core language features included in recent Java versions. Develop with Java, using the compiler, interpreter, and other tools Explore Java’s built-in thread facilities and concurrency package Learn text processing and the powerful regular expressions API Write advanced networked or web-based applications and services


Author : Allen Downey
Publisher :
Release : 2019
Page : 322
Category :
ISBN 13 :
Description :


Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You'll learn how to program-a useful skill by itself-but you'll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you've learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards The updated second edition of Think Java also features new chapters on polymorphism and data processing, as well as content covering changes through Java 12.


Author : Scott Oaks
Henry Wong
Publisher : "O'Reilly Media, Inc."
Release : 1999
Page : 319
Category : Computers
ISBN 13 : 9781565924185
Description :


Explains how to use Java's portable platforms to program and use threads effectively and efficiently while avoiding common mistakes


Author : Bruce Tate
Publisher : "O'Reilly Media, Inc."
Release : 2005-09-22
Page : 208
Category : Computers
ISBN 13 : 9780596553494
Description :


Bruce Tate, author of the Jolt Award-winning Better, Faster, Lighter Java has an intriguing notion about the future of Java, and it's causing some agitation among Java developers. Bruce believes Java is abandoning its base, and conditions are ripe for an alternative to emerge. In Beyond Java, Bruce chronicles the rise of the most successful language of all time, and then lays out, in painstaking detail, the compromises the founders had to make to establish success. Then, he describes the characteristics of likely successors to Java. He builds to a rapid and heady climax, presenting alternative languages and frameworks with productivity and innovation unmatched in Java. He closes with an evaluation of the most popular and important programming languages, and their future role in a world beyond Java. If you are agree with the book's premise--that Java's reign is coming to an end--then this book will help you start to build your skills accordingly. You can download some of the frameworks discussed and learn a few new languages. This book will teach you what a new language needs to succeed, so when things do change, you'll be more prepared. And even if you think Java is here to stay, you can use the best techniques from frameworks introduced in this book to improve what you're doing in Java today.


Author : Brian Goetz
Tim Peierls
Publisher : Pearson Education
Release : 2006
Page : 403
Category : Computers
ISBN 13 : 0321349601
Description :


Provides information on building concurrent applications using Java.


Author : Allen Downey
Publisher : "O'Reilly Media, Inc."
Release : 2013-09-12
Page : 210
Category : Computers
ISBN 13 : 1491945443
Description :


If you know how to program with Python and also know a little about probability, you’re ready to tackle Bayesian statistics. With this book, you'll learn how to solve statistical problems with Python code instead of mathematical notation, and use discrete probability distributions instead of continuous mathematics. Once you get the math out of the way, the Bayesian fundamentals will become clearer, and you’ll begin to apply these techniques to real-world problems. Bayesian statistical methods are becoming more common and more important, but not many resources are available to help beginners. Based on undergraduate classes taught by author Allen Downey, this book’s computational approach helps you get a solid start. Use your existing programming skills to learn and understand Bayesian statistics Work with problems involving estimation, prediction, decision analysis, evidence, and hypothesis testing Get started with simple examples, using coins, M&Ms, Dungeons & Dragons dice, paintball, and hockey Learn computational methods for solving real-world problems, such as interpreting SAT scores, simulating kidney tumors, and modeling the human microbiome.


Author : Gilles Dowek
Publisher : Springer Science & Business Media
Release : 2009-04-03
Page : 159
Category : Computers
ISBN 13 : 9781848820326
Description :


By introducing the principles of programming languages, using the Java language as a support, Gilles Dowek provides the necessary fundamentals of this language as a first objective. It is important to realise that knowledge of a single programming language is not really enough. To be a good programmer, you should be familiar with several languages and be able to learn new ones. In order to do this, you’ll need to understand universal concepts, such as functions or cells, which exist in one form or another in all programming languages. The most effective way to understand these universal concepts is to compare two or more languages. In this book, the author has chosen Caml and C. To understand the principles of programming languages, it is also important to learn how to precisely define the meaning of a program, and tools for doing so are discussed. Finally, there is coverage of basic algorithms for lists and trees. Written for students, this book presents what all scientists and engineers should know about programming languages.


Author : Allen Downey B.. Chris Mayfield
Publisher :
Release : 2016
Page :
Category :
ISBN 13 : 9781491929551
Description :



Author : Allen B. Downey
Publisher : "O'Reilly Media, Inc."
Release : 2011-07-01
Page : 138
Category : Computers
ISBN 13 : 1449313108
Description :


If you know how to program, you have the skills to turn data into knowledge using the tools of probability and statistics. This concise introduction shows you how to perform statistical analysis computationally, rather than mathematically, with programs written in Python. You'll work with a case study throughout the book to help you learn the entire data analysis process—from collecting data and generating statistics to identifying patterns and testing hypotheses. Along the way, you'll become familiar with distributions, the rules of probability, visualization, and many other tools and concepts. Develop your understanding of probability and statistics by writing and testing code Run experiments to test statistical behavior, such as generating samples from several distributions Use simulations to understand concepts that are hard to grasp mathematically Learn topics not usually covered in an introductory course, such as Bayesian estimation Import data from almost any source using Python, rather than be limited to data that has been cleaned and formatted for statistics tools Use statistical inference to answer questions about real-world data


Author : Disha Experts
Publisher : Disha Publications
Release : 2020-06-20
Page :
Category :
ISBN 13 : 9389986389
Description :