Your Career In Animation Download Ebook PDF Epub Online

Author : David B. Levy
Publisher : Simon and Schuster
Release : 2010-09-07
Page : 256
Category : Performing Arts
ISBN 13 : 1581158394
Description :


Great ideas for animators who are starting out or looking for their next job • Packed with information and insights • Perfect for film students and art students. Animation is a multibillion-dollar industry. Here’s an insider’s guide to getting into that industry, staying there, and getting ahead. Author David B. Levy has interviewed the top pros in animation, including Steven Hillenburg, creator of SpongeBob SquarePants; Al Brodax, producer of Yellow Submarine; Teddy Newton, character designer on The Incredibles; Linda Simensky, senior director of PBS Kids; John R. Dilworth, creator of Courage the Cowardly Dog; and dozens of others to get their insights on creating a portfolio or reel, meeting animators, networking, and making the leap from working for others to pitching and selling. A resource section lists animation schools, film festivals, studios, Web sites, and publications to get budding animators off to an animated start. Allworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don't aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.


Author : David B. Levy
Publisher : Allworth
Release : 2021-03-02
Page : 312
Category : Performing Arts
ISBN 13 : 9781621537489
Description :


A Newly Revised Edition of the Comprehensive Go-To Guide for Any Animation Artist! Animation is a multibillion-dollar industry. Here’s an insider’s guide to getting into that industry, staying there, and getting ahead. Author David B. Levy has interviewed the top pros in animation, including Steven Hillenburg, creator of SpongeBob SquarePants; Al Brodax, producer of Yellow Submarine; Teddy Newton, character designer on The Incredibles; Linda Simensky, senior director of PBS Kids; John R. Dilworth, creator of Courage the Cowardly Dog; and dozens of others to get their insights on creating a portfolio or reel, meeting animators, networking, and making the leap from working for others to pitching and selling. A resource section lists animation schools, film festivals, studios, Web sites, and publications to get budding animators off to an animated start. Allworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don't aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.


Author : Christy Marx
Publisher : Taylor & Francis
Release : 2012-11-12
Page : 425
Category : Art
ISBN 13 : 1136131493
Description :


Launch your career in writing for video games or animation with the best tips, tricks, and tutorials from the Focal press catalog--all at your fingertips. Let our award-winning writers and game developers show you how to generate ideas and create compelling storylines, concepts, and narratives for your next project. Write Your Way Into Animation and Games provides invaluable information on getting into the game and animation industries. You will benefit from decades of insider experience about the fields of animation and games, with an emphasis on what you really need to know to start working as a writer. Navigate the business aspects, gain unique skills, and develop the craft of writing specifically for aniamtion and games. Learn from the cream of the crop who have shared their knowledge and experience in these key Focal Press guides: Digital Storytelling, Second Edition by Carolyn Handler Miller Animation Writing and Development by Jean Ann Wright Writing for Animation, Comics, and Games by Christy Marx Story and Simulations for Serious Games by Nick Iuppa and Terry Borst Writing for Multimedia and the Web, Third Edition by Timothy Garrand


Author : Steve Hickner
Publisher :
Release : 2013-09-01
Page : 178
Category : Business & Economics
ISBN 13 : 9781938406287
Description :


Animating Your Career is the exciting new book by filmmaker Steve Hickner, director of The Prince of Egypt and Bee Movie, who has had his hands in the development of dozens of major motion pictures. Animating Your Career is Steve's guide to navigating the journey of a career in the creative fields¿from getting your foot in the door to directing a project involving hundreds of artistic professionals. The book is filled with practical advice from Steve and the many top creatives he has worked with over the years. Whether you are still in school and awaiting your first job, or are a seasoned professional, Animating Your Career will help guide you to success.


Author : Jeff Lenburg
Publisher : Ferguson Publishing Company
Release : 2012
Page : 318
Category : Animated films
ISBN 13 : 9781438138299
Description :


Describes sixty careers in many fields of animation, including art, backgrounds and layouts, design, directing, engineering, film and television animation, game and Web design, painting and texturing, performing, producing, technical production, and writing.


Author : Natalie Nourigat
Publisher : Boom! Studios
Release : 2018-12-26
Page : 112
Category : Comics & Graphic Novels
ISBN 13 : 1641441461
Description :


When artist Natalie Nourigat left her life in Portland to move to Los Angeles and pursue a job in animation, she realized that despite her research, nothing truly prepared her for the wild world that awaited in the studios of Southern California. This autobiographical how-to graphic novel explores the highest highs and lowest lows of pursuing a dream in animation. Brushed with a dose of humor and illustrated advice about salaries, studio culture, and everything in between, I Moved to Los Angeles to Work in Animation is the unique insider experience you won’t find anywhere else.


Author : Steven Heller
David Womack
Publisher : John Wiley & Sons
Release : 2011-01-19
Page : 336
Category : Design
ISBN 13 : 9781118034217
Description :


From the author of the bestselling Becoming a Graphic Designer and the editor of Adobe Think Tank comes this clear overview of the field of digital design This complete guide to the evolving digital design disciplines opens the door to today’s most sought-after job opportunities in Web, video, broadcast, game, and animation design. Featuring over 45 interviews with leading digital designers and more than 225 illustrations, the book covers everything from education and training, design specialties, and work settings to preparing an effective portfolio and finding a job. This is an ideal starting point for anyone considering a career in the digital design world. Steven Heller (New York, NY) is the co-chair of the MFA Designer As Author program and co-founder of the MFA in Design Criticism program at the School of Visual Arts, New York. He is the author or editor of over 100 books on design and popular culture, including Becoming a Graphic Designer (0-471-71506-9). David Womack (New York, NY) writes about trends in design and technology for numerous publications and consults on digital strategy for leading organizations. He is the editor of Adobe Think Tank.


Author : Tony Fucile
Publisher : Candlewick Press
Release : 2021-05-04
Page : 40
Category : Juvenile Fiction
ISBN 13 : 1536221775
Description :


“A hilarious debut told mainly through the zany artwork. . . . The pictures capture the universality of the moment.” — School Library Journal (starred review) Frankie and Sal have already played every sport and board game invented, baked and eaten batches of cookies, and painted a zillion pictures. What’s left to do? Nothing! Ten seconds of nothing! Can they do it? With a wink to the reader and a command of visual humor, feature-film animator Tony Fucile demonstrates the Zen-like art of doing nothing . . . oops! Couldn’t do it!


Author : David B. Levy
Publisher : Simon and Schuster
Release : 2021-03-02
Page : 312
Category : Performing Arts
ISBN 13 : 1621537498
Description :


A Newly Revised Edition of the Comprehensive Go-To Guide for Any Animation Artist! “Your Career in Animation is the most comprehensive and valuable book on animation careers that you’ll ever need.” —Bill Plympton, Animator / Producer Whether you want to break into the animation industry or “toon up” to a better career, this comprehensive guide will show you how. A leading animation professional surveys the field and shares the advice of more than one hundred and fifty top talents in the business of making toons— including Brooke Keesling, head of animation talent development at Bento Box, Mike Hollingsworth, supervising director of BoJack Horseman; Andrea Fernandez, art director on The Cuphead Show! PES, Oscar-nominated stop-motion director of Fresh Guacamole; Linda Simensky, head of content for PBS Kids; Minty Lewis, co-creator of The Great North; Ross Bollinger, YouTube sensation with his Pencilmation channel, and executives from Nickelodeon, Disney TVA, Titmouse, Inc., Frederator, PBS Kids, Netflix, 9 Story Media Group, Cartoon Network; and dozens of others. Learn how to: • Get the most out of your animation education • Build a portfolio, reel, and resume • Keep your skills marketable for years to come • Network effectively • Learn from on-the-job criticism • Cope with unemployment • Start your own studio or build an indie brand online • Pitch and sell a show of your own • And more! Also included are invaluable resources such as animation schools, societies, film festivals, events, Web sites, and publications. Allworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don't aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.


Author : Harold Whitaker
John Halas
Publisher : Taylor & Francis
Release : 2002
Page : 142
Category : Computers
ISBN 13 : 0240517148
Description :


"Learn all the tips and tricks of the trade from the professionals. Highly illustrated throughout, points made in the text are demonstrated with the help of numerous superb drawn examples."--


Author : Emily Robinson
Jacqueline Nolis
Publisher : Simon and Schuster
Release : 2020-03-06
Page : 354
Category : Computers
ISBN 13 : 1638350159
Description :


Summary You are going to need more than technical knowledge to succeed as a data scientist. Build a Career in Data Science teaches you what school leaves out, from how to land your first job to the lifecycle of a data science project, and even how to become a manager. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology What are the keys to a data scientist’s long-term success? Blending your technical know-how with the right “soft skills” turns out to be a central ingredient of a rewarding career. About the book Build a Career in Data Science is your guide to landing your first data science job and developing into a valued senior employee. By following clear and simple instructions, you’ll learn to craft an amazing resume and ace your interviews. In this demanding, rapidly changing field, it can be challenging to keep projects on track, adapt to company needs, and manage tricky stakeholders. You’ll love the insights on how to handle expectations, deal with failures, and plan your career path in the stories from seasoned data scientists included in the book. What's inside Creating a portfolio of data science projects Assessing and negotiating an offer Leaving gracefully and moving up the ladder Interviews with professional data scientists About the reader For readers who want to begin or advance a data science career. About the author Emily Robinson is a data scientist at Warby Parker. Jacqueline Nolis is a data science consultant and mentor. Table of Contents: PART 1 - GETTING STARTED WITH DATA SCIENCE 1. What is data science? 2. Data science companies 3. Getting the skills 4. Building a portfolio PART 2 - FINDING YOUR DATA SCIENCE JOB 5. The search: Identifying the right job for you 6. The application: Résumés and cover letters 7. The interview: What to expect and how to handle it 8. The offer: Knowing what to accept PART 3 - SETTLING INTO DATA SCIENCE 9. The first months on the job 10. Making an effective analysis 11. Deploying a model into production 12. Working with stakeholders PART 4 - GROWING IN YOUR DATA SCIENCE ROLE 13. When your data science project fails 14. Joining the data science community 15. Leaving your job gracefully 16. Moving up the ladder


Author : Mary Murphy
Publisher :
Release : 2008
Page : 128
Category : Performing Arts
ISBN 13 : 9780823099221
Description :


An illustrated guide to creating low-budget two-dimensional stop-motion films, how to set up an animation station and make models, and how to film and edit.


Author : Milic, Lea
McConville, Yasmin
Publisher : McGraw-Hill Education (UK)
Release : 2006-02-01
Page : 212
Category : Social Science
ISBN 13 : 0335220363
Description :


Animation is one of the fastest-growing fields in film and television, and it is also integral to video games and web development. Once an esoteric and hard-won skill, technology has advanced to the point that simple animated projects can now be produced on a home PC. Its many enthusiasts have fuelled a range of new courses in universities, and in public and private colleges. Drawing on their extensive experience in the field, the authors offer a systematic overview of the role of the animation producer and the production process. They explain how to develop a concept, pitch it to obtain funding, and find a market. They offer detailed advice on recruiting a team, managing different stages of production (including overseas suppliers), quality control, budgeting and scheduling. They also outline the key aspects of 2D and 3D production. From project development, seeking investment to pre- and post-production, for film, television, and the web, The Animation Producer’s Handbook is the ‘one-stop shop’ for budding animators everywhere.


Author : Sue Riedl
Publisher : G G C Incorporated Pub
Release : 2003
Page : 178
Category : Performing Arts
ISBN 13 : 9781589650114
Description :


Career Diary of an Animation Producer is 30 days at a small animation company in Toronto. Some days are crazy and others are relatively calm. Through this period, a variety of projects are produced at Head Gear, from Halloween promos done in stop-motion, to the redesign of a movie channel combining live action, photo collages, and animation. All the projects present their own challenges but have a unique style. The role of the producer in her various roles is explored in this book. Riedl takes you from the conception of ideas to the final billing of the project, to most importanttea time.


Author : Reid Mitenbuler
Publisher : Atlantic Monthly Press
Release : 2020-12-01
Page :
Category : Performing Arts
ISBN 13 : 0802147054
Description :


In 1911, famed cartoonist Winsor McCay debuted one of the first animated cartoons, based on his sophisticated newspaper strip “Little Nemo in Slumberland,” itself inspired by Freud’s recent research on dreams. McCay is largely forgotten today, but he unleashed an art form, and the creative energy of artists from Otto Messmer and Max Fleischer to Walt Disney and Warner Bros.’ Chuck Jones. Their origin stories, rivalries, and sheer genius, as Reid Mitenbuler skillfully relates, were as colorful and subversive as their creations—from Felix the Cat to Bugs Bunny to feature films such as Fantasia—which became an integral part and reflection of American culture over the next five decades. Pre-television, animated cartoons were aimed squarely at adults; comic preludes to movies, they were often “little hand grenades of social and political satire.” Early Betty Boop cartoons included nudity; Popeye stories contained sly references to the injustices of unchecked capitalism. “During its first half-century,” Mitenbuler writes, “animation was an important part of the culture wars about free speech, censorship, the appropriate boundaries of humor, and the influence of art and media on society.” During WWII it also played a significant role in propaganda. The Golden Age of animation ended with the advent of television, when cartoons were sanitized to appeal to children and help advertisers sell sugary breakfast cereals. Wild Minds is an ode to our colorful past and to the creative energy that later inspired The Simpsons, South Park, and BoJack Horseman.


Author : David Pagano
David Pickett
Publisher : No Starch Press
Release : 2016-10-16
Page : 216
Category : Performing Arts
ISBN 13 : 159327789X
Description :


Have you ever wondered what your LEGO creations would look like on the big screen? The LEGO Animation Book will show you how to bring your models to life with stop-motion animation—no experience required! Follow step-by-step instructions to make your first animation, and then explore the entire filmmaking process, from storyboards to post-production. Along the way, you’ll learn how to: –Create special effects like explosions and flying minifigures –Convey action and emotion with your minifigure actors –Design sets for animation—make three buildings look like an entire city! –Light, frame, and capture consistent photos –Add detail and scope to your films by building in different scales –Build camera dollies and rigs out of LEGO bricks –Choose cameras, software, and other essential animation tools Dive into the world of animation and discover a whole new way to play! For ages 10+


Author : Chris McDonnell
Publisher : Abrams
Release : 2020-10-13
Page : 272
Category : Performing Arts
ISBN 13 : 1683358724
Description :


The official sequel to the bestselling Steven Universe: Art & Origins Steven Universe: End of an Era is the eagerly anticipated follow-up to the bestselling behind-the-scenes companion book Steven Universe: Art & Origins. Showcasing new concept art, storyboards, background paintings, and exclusive interviews, End of an Era will update the history of the Emmy Award–winning series to cover season four through to the critically acclaimed ï¬?nale, “Change Your Mind,” and beyond. Fans can expect a special focus on creator and showrunner Rebecca Sugar’s elaborate process for creating the lore for the series, as she and the crew reveal how they discovered and developed the complete story arc for each character, as well as how they were able to design a show that so refreshingly captures and celebrates the experience of childhood. Steven Universe: End of an Era is a heartfelt send-off to one of the most progressive, imaginative, and beloved animated series of our time.


Author : Lisa Congdon
Publisher : Chronicle Books
Release : 2014-08-12
Page : 184
Category : Business & Economics
ISBN 13 : 1452135843
Description :


You don't have to starve to be an artist. Build a career doing what you love. In this practical guide, professional artist Lisa Congdon reveals the many ways you can earn a living by making art—through illustration, licensing, fine art sales, print sales, teaching, and beyond. Including industry advice from such successful art-world pros as Nikki McClure, Mark Hearld, Paula Scher, and more, Art, Inc. will equip you with the tools—and the confidence—to turn your passion into a profitable business. LEARN HOW TO: • Set actionable goals • Diversify your income • Manage your bookkeeping • Copyright your work • Promote with social media • Build a standout website • Exhibit with galleries • Sell and price your work • License your art • Acquire an agent • And much more


Author : Andrijana Ruzic
Publisher : CRC Press
Release : 2020-11-10
Page : 184
Category : Computers
ISBN 13 : 0429771274
Description :


This unique survey of the career of Michael Dudok de Wit discusses all of his works and offers a glimpse into his private life. The biography of this European master of 2D animation, born in the Netherlands and based in London, is the first complete overview of the well-defined and canonic opus of this humble genius. Visually and thematically, Dudok de Wit’s poetic and singular style of animation differs from the rest of contemporary independent animation production. This book reveals what still challenges and thrills Dudok de Wit in the art of animation and why he persistently continues to believe in the beauty of hand-drawn animation. Key Features The complete animation production of Michael Dudok de Wit, never-before reviewed in one volume An all-embracing approach regarding this auteur, unavailable elsewhere in one place (his biography, his peculiar method of work, his extracurricular activities) An ad hoc glossary of animation written by Michael Dudok de Wit and a critical reception of his body of work with a wide contribution of his colleagues and collaborators Filmography and bibliography Author Andrijana Ružić graduated in History and Criticism of Art at the Universita degli Studi in Milan, Italy, where she fell in love with the medium of animation. She specialised in the History of Animated Film under Giannalberto Bendazzi’s mentorship. For the past six years, she has curated the section dedicated to animated films at the International Comics Festival in Belgrade, Serbia. She is a member of the Selection Board of Animafest Scanner, the symposium for Contemporary Animation Studies at the World Festival of Animated Film held annually in Zagreb, Croatia. She writes about animation and art for the Belgrade weekly magazine Vreme.


Author : Ellen Besen
Bryce Hallett
Publisher :
Release : 2008
Page : 245
Category : Performing Arts
ISBN 13 : 9781932907490
Description :


Animation is a powerful tool for communication. This book reveals key principles, useful for both professional and beginner animators, which will help them harness the full power of this exciting and ever expanding medium.